Modern

A non-rotating competitive format spanning cards from 8th Edition (2003) to today. Known for powerful synergies and a deep, diverse metagame.

Minimum 60 cards

Up to 15 cards

Up to 4 of each card (except basic lands)

  • Includes all standard-legal sets from 8th Edition forward
  • Non-rotating — cards stay legal permanently unless banned
  • Active banlist maintained by Wizards of the Coast
  • Fast, powerful games — often decided by turns 3–5